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Posts tagged: Observability

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Engineering process

Choosing mobile layout targets from production logs instead of device guesses

11 min read

Written by: Jonathan Reis on

How we used Loki user-agent logs, iPhone model usage data, and mobile screen-resolution stats to choose practical aspect-ratio targets for a React Native game layout.

React Native Web

Playing the same WAV files in Expo Web and a React Native app

8 min read

Written by: Jonathan Reis on

How we reduced the gap between Web and app in an Expo/React Native game by replacing synthetic tones with bundled WAV assets and configurable audio logs.

React Native performance

Measuring perceived latency in React Native when frame metrics are not enough

7 min read

Written by: Jonathan Reis on

How we measured React Native response time from tap handler to state update and paint when frame stats did not explain what players felt.