Choosing mobile layout targets from production logs instead of device guesses
|11 min read
Written by: Jonathan Reis on
How we used Loki user-agent logs, iPhone model usage data, and mobile screen-resolution stats to choose practical aspect-ratio targets for a React Native game layout.
Playing the same WAV files in Expo Web and a React Native app
|8 min read
Written by: Jonathan Reis on
How we reduced the gap between Web and app in an Expo/React Native game by replacing synthetic tones with bundled WAV assets and configurable audio logs.