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Posts tagged: Monetization

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Game development

How to build a global line of independent logic puzzle games

11 min read

Written by: Jonathan Reis on

A practical strategy for launching Sudoku, Nonogram, Hashi, and other logic puzzles as independent products before connecting them in a shared collection.

Product strategy

How to evaluate mobile app and game ideas before writing the MVP

10 min read

Written by: Jonathan Reis on

A practical method for comparing mobile product ideas using competitors, monetization, distribution, personal fit, and evidence instead of category size alone.

Mobile monetization

When does RevenueCat make sense instead of direct Google Play Billing?

6 min read

Written by: Jonathan Reis on

A margin and operations breakdown for deciding whether an indie app should pay RevenueCat or own Google Play Billing support itself.